During my rebuild of the game following an unexpected "auto" update by steam (long story), I had to shut down around half of my mods just to get things stable enough to start rebuilding. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. After looking over the spreadsheet for AerowynX's list i saw that RDO should be at the top of the load order. I REALLY wanna adjust the AoE for NPC head tracking. I've read that it doesn't show up in SSE's MCM. I have the latest update for skyrim, I did everything it said to do. The powerful open-source mod manager from Nexus Mods. First it was even worse because Vortex told that this mod works for fallout3/fallout4 and skyrim but no Skyrim SE. If he would at least unhide the tab though it would at least allow the community to work together to work together to solve problems so they wouldn't even HAVE to bother the author Community Forum Software by IP.BoardLicensed to: Nexus Mods, For those who accessed the post tab despite being "hidden" just to see the state of this mod and wonder why MCM menu does not appear, apparently there is patch fix here (, I have also tried converting the original LE RDO, but for some reason it wont run in SSE, it crashes my game when I try and start a new game or load a save. so in short, I know its a rather long question, but wanted to be thorough. It works so much better than the disposition spell that comes with Cheat Room. Welcome to the Subreddit for discussing SkyrimVR. I placed it just under CRF (second ESP under the masters) and remade my Smashpatch. But when I convert a Skyrim LE version, everything works including the MCM if it has one. Skyrim Special Edition Mod Troubleshooting, Back to Skyrim Special Edition Mod Troubleshooting. There is also a mod named "SkyUIAway" (made by same authors who made SkyUI) if you want to use the MCM features but don't like the SkyUI layout. As a caveat, History max is now 200, up from 100. However I seem to be having trouble getting RDO to function. - Extinguish Torches should be working consistently again. Check the main page for the mod, they will usually state if they aren't. Intermittent issue, so was not happening in all cases. - Corrected an issue where Autobox in Exterior would not be selectable. - Fixed an issue where the game slot wasn't being filled if you've placed a follower in this slot for purposes of Blade recruitement, marrying and the like. I installed patches for USLEEP/Cutting room floor and Requiem for that profile and it crashed. Diomedes. - Fixed a bug where outfit creation or removal might accidentally select the last follower you made an outfit for, not the current one. This was causing tunics to be generated by the game but only on npcs with sleep outfits defined so I never saw it personally. If you can't resolve conflicts with xEdit, or don't know how, delete Save #2. The Elder Scrolls V: Skyrim Special Edition, I have a save file that won't delete itself. RDO will work best when installed just before starting a new game, but can be installed mid-playthrough just . So i located local folder for SE and added there SKSE64 as well. You still get the benefits, however. Please add a compatibility patch for multiple followers framework. UNDERSTANDING OF THE PROBLEMThere are only two things, that can cause black face issue (most common problem with NPCs overhauls) - ESP conflict and wrong load order. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com. - Unequip Weapons no longer unequips shields. I load in my existing save and I still cannot find the RDO MCM menu. I have also scoured the internet and I have found a ton of people complaining about this exact same issue for several SSE specific mods; Random SSE Mods not showing their respective MCM Menu's in game. Mandatory - No Team Magic Damage Add-On Is Also Required (From NFF Installer), Patch available for the noteammagicdamage plugin. (I gave it some time to load and even waited a few hours ingame) Im not sure of any other way to test if its working. Install hundreds of mods with the click of a button. Every Mod works. I understood that some features can't be used without SkyUI but I'm happy with just default settings. Here is my load order if anyone can help me i'd sincerely appreciate it no matter what i do nothing seems to change. New Favorites Features (via Command Followers): - In the individual Favorites menus, you can now recruit all followers in your created favorite. You're welcome, glad it worked! Ive tested this both with and without other mods (running it by itself with only SKSE64 and SkyUI 5.2 and no dice, CTD). You only receive store and meal benefits from your first spouse. I have also this problem with RDO, as described by Phayntom above. How am I the only one with this issue? . Fixed an issue where swapping with a follower already in the game slot wasn't functioning. Translations: I don't mind translations. However, they must require the main mod, with the translation existing as a patch - all aspects of this mod do not need to be converted.You have my permission to create add-ons for this mod as long as the main mod is required and you are providing a patch. 2023 GAMESPOT, A FANDOM COMPANY. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Nether's Follower Framework - Chinese Translation, Nether's Follower Framework - Traduzione Italiana, Nether's Follower Framework - Turkish Translation, Nether's Follower Framework - para hispanohablantes, Nether's Follower Framework GERMAN (Aktuell), Nether's Follower Framework- Traduzione Italiana. - In the individual Favorites menus, you can now swap out existing followers for all followers in your created favorite. But works!! The only mods I am running are CRF and the patch for CRF. The guide is excellent, thank you for sharing. Skyrim Mods Immersion Relationship Dialogue Overhaul - RDO Relationship Dialogue Overhaul - RDO Endorsements 42,660 Unique DLs 611,309 Total DLs 1,569,260 Total views 3,007,297 Version 2.0 Download: Manual 31 items Last updated 14 June 2017 6:37PM Original upload 06 August 2016 6:19PM Created by cloudedtruth Uploaded by cloudedtruth Virus scan By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The author went through a tremendous amount of trouble to make the mod and no one should expect anyone to stay on one project/scene/game for forever. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. I reloaded a save before starting Lydia's quest and it worked normally, so it's probably something wrong with the mod. Patch that adds MCM and all other stuff from 2.0 version of Relationship Dialogue Overhaul (Oldrim). That's strange, though I've had a semi glitch, perhaps, where RDO doesn't load until I save, exit and load the save. Everything was checked green, RDO even has the water drop saying it's verified clean by LOOT. 2 days of missing hair texture for Bijin NPCs, missing hair textures and blackfaces as I tried to fix it myself. All rights reserved. The .net script framework can also help in diagnosing crashes. The sequence should show correct numbering in the MCM and if the Actor's name has changed, should be reflected (for example "Strange Girl" to "M'rissi"). GameMode=SkyrimSE Skyrim.esm=1 Update.esm=1 Dawnguard.esm=1 HearthFires.esm=1 Dragonborn.esm=1 Lanterns Of Skyrim - All In One - Main.esm=1 Skyrim SE RDO doesn't seem to work no dialogue changes Here is my load order if anyone can help me i'd sincerely appreciate it no matter what i do nothing seems to change. I panicked, imagining the worse. This is not to be considered a complete list, nor is it a 100% confirmation that these mods will not have any issues later on. I have tried uninstalling . - Optimization and clean up of follower alias script code. - Suppressed load order position warning message for now due to false positives, potentially from a mix of esl and esp mods, where most of them might be esl. Translations need the original mod to work properly. I also paid close attention to the load order requirements with regards to Amazing Follower Tweaks and USSEP and have the associated patches for those. Siuddenly USSEP is broken, "Missing Masters." Also I am using the LE version - https://www.nexusmods.com/skyrim/mods/74568?tab=posts&BH=1. Hm, maybe its better to install it before starting a game. - Fixed an index error in the Command Followers power, having to do with follower scaling. Get the LE version of RDO and do the conversion yourself. Instead uses a formlist method. and our Used it before without any issues. As far as im concerned, ive done everything right. I don't see a forum or posts page on RDO's SSE page so i'll ask here. The Issue: -From all the vids i see, RDO is suppose to have some kind of menu, and anything i look it up is by PC players who are having issues, not console players. Had to Reinstall Mod-Organizer and use a new Profile. PLEASE HELP I finally have a great working modlist largely based on AerowynX's list. I assume that means the author DGAF. Does anyone have a single solitary clue as to how to even fix this issue with SSE Mods not showing MCM menu's when their creators say they are there such as with RDO? Hiding the posts section on the mod page is a dick move BUT it has been 4 years since creation and 2 years since update. (yes, before someone says it., I know that some mods authors are making theirs skse64 ver independents (hats off to those of you doing so), Props for building your house with a stone chisel though. Is there something obvious in my load order that Im not seeing that is borking this? A player home must still be indoors, though you can separately set an exterior for a standalone player home, such as Tudra Homestead. ANY Skyrim LE Mod I've converted, all of them and their respective MCM menu's work perfectly fine. - Creating an outfit now sets a follower's sleep outfit, if any, to a blank outfit. But still nothing. late. . drizzan 5 yr. ago This is Save #2. Yes I have Jaxonz MCM Kicker (I converted it myself, and it works perfectly with every single Mod that I have, and it forces the load of every other mod but not RDO for SSE). Yes, about 85% of the mods out there claim that, but in RDO's case it really does work better when you don't have other mods overriding the changes it provides. We're hiring senior back-end web developers. Although I fail to see what age has to do with it. Make sure to check the troubleshooting guide for help with crashes and other problems! "You can't go to a party at the Thalmor Embassy dressed like that" help? Begin to play the game like normal (don't do anything you don't want to repeat though) to see if you notice problems. - A home location that is set in the MCM for outfit purposes now works outdoors. X-Edit shows conflicts with True Skyrim but thats also in Aerowyn's list, so I can't imagine its supposed to be at the top of the load order AND below True Skyrim Scan this QR code to download the app now. Keep in mind that you should only use the game slot if needed - saving a game with a follower in the game slot and loading that game is likely to kick the follower completely due to how NFF initializes. Sending evaluate package on improved stealth package end. - Fixed an issue where home base residents lists weren't refreshed when adding a follower to a base through the Command Followers power. All rights reserved. Hey guys, So recently my totally fine configured and smoothly running SkyrimSE stopped working after the latest update, 1.5.80 just came out. : r/skyrimmods Relationship Dialogue Overhaul not showing up in MCM. I am also having this issue, although the dialogue changes seem to work, the configuration required for another mod I installed doesn't work. -The Great Village of Village of Mixwater Mill, -The Great City of Solitude - USSEP Patch. Bruh even 3 years later you are a f***ing hero! - Wigs should not be detected as helmets in most cases. Also check what mods you've installed and when they last had an update from the mod author because a lot of Skyrim Special Edition Mods don't have MCM support yet, even the ones that had it for the original Skyrim, they had a lot of features removed when first ported to SE because there was no SKSE and . I've researched my load orders, and tested for several weeks. 1 5 comments Best stimpy8 5 yr. ago Try Jaxonz MCM Kicker drizzan 5 yr. ago The MCM is not working for the SSE version. RDO not working? They also shouldn't expect them to constantly keep up with its caretaking. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Nether's Follower Framework is a multi-follower system that is light on game resources and allows for up to 10 companions at one time. Load your game and make a save (overwrite an existing save or create a new one). - Added Option "Weapons only in Combat (All)" to set all current followers to only show their weapons when unsheathed.
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