and should be largely ignored. Some alchemists create mutagens that tap into a primal anger that fuels their physical transformation. Dimensional excavators have discovered and recorded ways to cause their bombs to create minor tears in the fabric of reality, forming extradimensional pits to vex their foes. Is there a way to blend together this two classes? There is one trait that boosts DC's, and that's Potent Concoction. most iconic abilities are Bombs and Mutagen, but without some serious work 3rd-Level Alchemist Formulaeabsorbing touch*, amplify elixir*, arcane sight, beast shape I, bloodhound*, cure serious wounds, displacement, draconic reservoir*, elemental aura*, fly, gaseous form, haste, heroism, nondetection, protection from energy, rage, remove blindness/deafness, remove curse, remove disease, seek thoughts*, thorn body*, tongues, water breathing. This special concoction costs 25,000 gp to create and takes 1 hour of work. Swift Alchemy (Ex): Crafting alchemical Nor is it mollified by the alchemist's almost gleeful passion for building explosive bombs and discovering strange new poisons and methods for their use. When the alchemist reaches 12th level, targets become nauseated instead. size make the Halfling great at throwing alchemical weapons, but the Halfling At 3rd level and every 2 alchemist levels thereafter, she can enhance her arcanotoxin in one of the following ways. Alchemist discoveries that affect mundane poisons do not apply to an arcanotoxin. If the bomb misses, this discovery has no effect. This cannot be used to target a specific spell effect. Beginning at 15th level, the target becomes paralyzed instead. 4th-Level Alchemist Formulaeair walk, arcane eye, beast shape II, cure critical wounds, death ward, detonate*, discern lies, dragon's breath*, elemental body I, fire shield, fluid form*, freedom of movement, invisibility (greater), neutralize poison, restoration, spell immunity, stoneskin, universal formula*. Creatures that take a direct hit from a sticky bomb take the splash damage 1 round later. In addition, while the mutagen is in effect, the alchemist takes a 2 penalty to one of his mental ability scores. WebPoison Resistance Feat 4* Alchemist Druid Source Core Rulebook pg. (Kobold Only) Because kobolds rely on traps to soften up enemies, kobold alchemists learn to turn bombs into traps. This alchemical change lasts until the poisons extended duration ends or for a number of minutes equal to the alchemists level, whichever comes first. Persistent Mutagen (Su): The Mutagens She cant select the same improvement twice in a row. An alchemist must be at least 6th level before selecting this discovery. Check out our other SRD sites! | Cepheus SRD It takes 1 hour to brew a dose of mutagen, and once brewed, it remains potent until used. | Monad Echo SRD Although the alchemist doesn't actually cast spells, he does have a formulae list that determines what extracts he can create. Dispelling Bomb: When the alchemist creates a bomb, he can choose to have it dispel magic effects instead of deal damage. Grenadiers train to exercise their talents in the thick of battle, even when not under the influence of their mutagens. For many alchemists, the promise of one of these grand discoveries is the primary goal of their experiments and hard work. An alchemist begins play with two 1st-level formulae of his choice, plus a number of additional forumlae equal to his Intelligence modifier. (Svirfneblin Only) Consumed with keeping hidden from the horrors below the surface, svirfneblin use their racial proclivity for alchemy and their inherent talent for obfuscation to strike their enemies from the darkness and retreat unseen. At each new alchemist level, he gains one new formula of any level that he can create. Pathfinder Player Companion: Black Markets 2015, Paizo Inc.; Authors: Ron Lundeen, Jason Nelson, David N. Ross, and David Schwartz. | Here Be Monsters Legal Information/Open Game License. His base daily allotment of extracts is given on Table 21. The poisons DC increases by 1 for every 1d6 points of sneak attack damage forgone. Extracts cannot be made from spells that have focus requirements (alchemist extracts that duplicate divine spells never have a divine focus requirement). We can also use other poisons with more mild effects, other still potent. A breakthrough in Nidalese alchemy led to the creation of glooms, magical fields of darkness from the Shadow Plane that can be momentarily animated with the use of strange compounds. The Alchemist has the ability to fill Combine Toxins (Ex): An eldritch poisoner can diversify her arcanotoxin, dealing damage to any two ability scores with a single dose. poison becomes common at high levels where your bonus is substantial. Archived post. Creatures that take a direct hit from a shock bomb are dazzled for 1d4 rounds. Extracts; Bombs; Poison Immunity; Throw Anything; 2nd-level Discovery; Swift Poisoning; Poison Resistance. An internal alchemist studies medicine, diet, and the living body to purify the self in the hope of gaining immortality. For many alchemists, the promise of one of these grand discoveries is the primary goal of their experiments and hard work. | Open Fantasy SRD The bomb deals damage as if it scored a direct hit to any creature in the square with the bomb when it detonates, and splash damage to all adjacent creatures as normal. | Cairn SRD As with an extract or bomb, a mutagen that is not in an alchemist's possession becomes inert until an alchemist picks it up again. Beastmorphs study the anatomy of monsters, learning how they achieve their strange powers. WebYou still get Alchemy, and can take alchemist discoveries, but it makes you super good at poisoning people-the two biggest things about poisons are lowish DCs and immunities. Lethal Toxin (Su): The eldritch poisoners arcanotoxin can deal Constitution damage. skills using traits. ranged weapons, and Reflex saves, but will handicap your already low Will Legal Information/Open Game License. On a direct hit, an alchemist's bomb inflicts 1d6 points of fire damage + additional damage equal to the alchemist's Intelligence modifier. Creatures that take a direct hit from a force bomb are knocked prone unless they succeed on a Reflex save. | Fudge SRD 2nd, 4th, 6th-level Discovery; Swift Poisoning. The arcanotoxins save DC is reduced by 2. If you plan to | GumshoeSRD New comments cannot be posted and votes cannot be cast. An alchemist must be at least 16th level and must possess the greater mutagen discovery before selecting this discovery. for any Alchemist build. An alchemist who studies anatomy and uses this knowledge to heal is a chirurgeon. | Fudge SRD She can throw a vial of arcanotoxin up to 30 feet as a ranged touch attack, affecting all creatures in a 10-foot-by-10-foot square. Creating extracts consumes raw materials, but the cost of these materials is insignificantcomparable to the valueless material components of most spells. Privacy Policy. All rights reserved. https://www.d20pfsrd.com/classes/base-classes/alchemist/archetypes/paizo-alchemist-archetypes/eldritch-poisoner-alchemist-archetype. Thankfully, we have that in Virulent weapon, which increases our poison dc's by an amount equal to the weapon's enhancement bonus. Pathfinder Player Companion: Dungeoneers Handbook 2013, Paizo Publishing, LLC; Authors: Amanda Hamon, Gareth Hanrahan, David Ross, and Jerome Virnich. A wizard, however, cannot learn spells from a formula book. Poison Use (ex): The Alchemist isnt a big Poisoning weapons as a move action is nice in increase: improving Strength will improve damage with thrown weapons, but will Recent Changes last a reasonably long time. In lands such as Daggermark and Katapesh where poisons are legal and may be openly studied and sold, some alchemists obsess over the myriad ways that poisons and venoms can be applied and delivered. Acid bomb *: Fire is the most commonly resisted energy type, so the ability to switch to other energy types provies a lot of versatility. Throw Anything; Swift Alchemy; Swift Poisoning. Rather than cast magic like a spellcaster, the alchemist captures his own magic potential within liquids and extracts he creates, infusing his chemicals with virulent power to grant him impressive skill with poisons, explosives, and all manner of self-transformative magic. This doesn't matter too much, since our two poison choices are going to be CRB. RPGBOT June 5, 2021 Last Updated: March 21, 2022 Introduction The alchemist is extremely versatile, and can fill a number of roles in your party. feat wont really help much unless you like throwing garbage or non-ranged The principle of the build is a series of attacks that, while not able to kill a creature through HP damage, does make continuing the fight impossible. | 4 Color SRD (Astonishing Super Heroes) WebAn eldritch poisoner can blend volatile chemicals and her own personal magic to create deadly poisons known as arcanotoxins. WebPoison Conversion Prerequisite: Alchemist 6 Benefit: By spending 1 minute, the alchemist can convert 1 dose of poison from its current type (contact, ingested, inhaled, or injury) to Shop the Open Gaming Store! For more information, please see our and our This does not apply to extracts. An alchemist must be at least 8th level before selecting this discovery. interesting melee Alchemist, especially with the racial favored class bonus These are primary attacks and are made using the alchemist's full base attack bonus. Half-Orc: Beyond the flexible ability He can suppress or activate this ability as a free action. The DC of this save is equal to 10 + 1/2 the alchemist's level + the alchemist's Intelligence modifier. neither of these abilities are particularly useful to the Alchemist. but not quite as crucial as it is for a full spellcaster. not enough to make the Half-Orc a particularly good option. The dragonblood chymist specializes in the reckless distillation of extracts and elixirs that allow them to experience the might of a dragon, however dangerous it might be exceeded the optimal DC benchmark for saves against a creature's good save for that level. An elixir of life, when administered by the alchemist who brewed it, restores life to a dead creature as per the spell true resurrection. This section wont address every spell on your spell list, but it will pointout some especially notable options. Half-Elf: The Half-Elf is an interesting An alchemist must be at least 8th level before selecting this discovery. Concentrate poison: The alchemist can combine two doses of the same poison to increase their effects. The DC of any saving throw called for by a discovery is equal to 10 + 1/2 the alchemist's level + the alchemist's Intelligence modifier. bonus, the Half-Orc has very little to offer the Alchemist. The discovery says, "The effects of the smoke created by an alchemists bomb duplicates the effects of cloudkill instead of fog cloud [that's created by the prerequisite discovery smoke bomb], filling an area equal to twice the bombs splash radius for 1 round per level." At 10th level, an alchemist becomes completely immune to poison. An alchemist can create three special types of magical itemsextracts, bombs, and mutagens. An alchemist must be at least 8th level before selecting this discovery. WebAlchemical poisons are potent toxins distilled or extracted from natural sources and made either stronger or easier to administer. Also note that many colored items are also links to the Paizo SRD. In addition, he receives bonus extracts per day if he has a high Intelligence score, in the same way a wizard receives bonus spells per day. He option when combined with Mutagen. The level of an affliction is the level of the monster, hazard, or item causing the affliction or, in the case of a spell, is listed in the affliction entry for that spell. Instant Alchemy (Ex): Its pretty rare Barely better than a Wizard. Concussive bombs deal 1d4 points of sonic damage, plus 1d4 points of sonic damage for every odd-numbered level, instead of 1d6. Smart and resourceful, an alchemist often has just the right tool for the job and esoteric knowledge to help their friends get out of a jam. | FateCoreSRD Reddit, Inc. 2023. You are viewing the legacy Pathfinder Reference Document website.Paizo Inc. has now partnered with Archives of Nethys to provide the online version of the Pathfinder RPG rules at pfrd.info. 77 4.0 Archetypes Assassin, Poisoner * This version of the Poison Resistance feat is intended for use with an | Basic Fantasy SRD They are also proficient with light armor, but not with shields. Mutagen; Poison Resistance; Poison Use; Swift Poisoning; Poison Immunity; Persistent Mutagen. Upon being imbibed, the mutagen causes the alchemist to grow bulkier and more bestial, granting him a +2 natural armor bonus and a +4 alchemical bonus to the selected ability score for 10 minutes per alchemist level. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. This ability replaces Throw Anything. Used in this manner, the effects of an elixir of life persist only for a number of days equal to the alchemist's Intelligence modifier; if he does not die before that time expires, the effects of the elixir of life end. The alchemist can prepare and throw additional bombs as a full-round action if his base attack bonus is high enough to grant him additional attacks. An alchemist must possess the smoke bomb discovery before selecting this discovery. Therefore, we still need a good amount of Int to put poisons to the best use. The toxin lasts 1 minute or until used. Bomb; Poison Resistance; Poison Use; Swift Poisoning. If the mutagen enhances his Strength, it applies a penalty to his Intelligence. For help selecting Alchemist Discoveries, see my The eldritch poisoners arcanotoxin is particularly effective against such creatures, increasing the save DC by 2. This site may earn affiliate commissions from the links on this page. (Vine Leshy only) Vine leshys who study the physical and spiritual composition of their own bodies have discovered a strange herbal alchemy all their own. Other feats, like Powerful Poisoning, have DC limitations which make it basically useless to us. Int: Required for the Alchemists Extracts, If it enhances his Constitution, it applies a penalty to his Charisma. This is an effective +4 to the poison DC, and while it lasts only for a few minutes, you can keep boosting it as you going along or where you anticipate danger, since you can use it endlessly. Powerful Alchemy: Mostly useful for poisons, which many alchemists may never use, and the Toxicologist already raises the DC for their created poisons to their Each time an alchemist makes a new , he may pick one of the following features. The Alchemists Better yet, instead of boosting the poison's DC for each extra application, it moves the creature along the track by one step and increase the duration by 50%. that you need to whip up an item in the middle of combat, and the only reason Eldritch poisoners are masters of the toxic arts, synthesizing lethal and incapacitating poisons with uncanny speed and expertise. His Intelligence score permanently increases by 2 points. This isn't specific build advice, but the sheet I listed has a build I think works (it uses Slashing Grace, for example, but don't feel obligated to follow that build, nor even go the path I did with Alchemical Allocation cheese :U), We have all together; +2 from our Spinal Sword. Creatures that take a direct hit from a concussive bomb are deafened for 1 minute unless they succeed at a Fortitude save. | Monad Echo SRD A potion that has been diluted cannot be diluted again. Brew Potion; Poison Use; 4th-level Discovery. Str: Only important if you plan to use Alchemists notably gain access to all of the same polymorph spells which Extinguishing the flames is a full-round action that requires a Reflex save. Most alchemists create a number of catalyst vials at the start of the day equal to the total number of bombs they can create in that dayonce created, a catalyst vial remains usable by the alchemist for years. It takes an alchemist half the normal amount of time to create alchemical items, and he can apply poison to a weapon as a move action. Frost bomb*: When the alchemist creates a bomb, he can choose to have it inflict cold damage. Toxic Fumes (Ex): The eldritch poisoner can create her arcanotoxin as an inhaled poison. Paralytic Toxin (Su): Whenever a creature fails its saving throw against the eldritch poisoners arcanotoxin, it also becomes staggered for the toxins duration as a secondary effect. Creatures that take a direct hit from a frost bomb are staggered on their next turn unless they succeed on a Fortitude save. This functions just like a full-attack with a ranged weapon. Blightseekers are alchemists devoted to the study of fungi native to the Darklands. While most alchemists experiment mainly with chemicals and physical materials to create disparate effects, energists tap into the energy of life or death: positive energy or negative energy. This ability replaces mutagen and persistent mutagen. An alchemist can brew potions of any formulae he knows (up to 3rd level), using his alchemist level as his caster level. An alchemist must possess the grand mutagen discovery before selecting this discovery. You can throw a flask of alchemists fire as a splash weapon. The eldritch poisoner must be at least 4th level to select this discovery. The effects of a mutagen do not stack. Check out our other SRD sites! This ability replaces the discovery gained at 4th level. NO ACCESS WILL BE GIVEN. Some alchemists are obsessed with collecting and preserving exotic creatures. Precise bombs: Whenever the alchemist throws a bomb, he can select a number of squares equal to his Intelligence modifier that are not affected by the splash damage from his bombs. Cookie Notice Sell at the Open Gaming Store! Alchemists intelligence bonus to damage. Dwarf: The Dwarf could make for an Note that this bonus damage doesnt An infused extract can be imbibed by a non-alchemist to gain its effects. Alchemy; Brew Potion; Mutagen; 2nd-level Discovery; POison Resistance; Persistent Mutagen. The vanilla Alchemist is a weird class. An alchemist cannot have more than one delayed bomb at one time. Elf: Bonuses to both of the Alchemists Since we're a human, we get access to two feats as well, which is pretty vital to our build since we happen to be getting both Racial Heritage (Nagaji) and Weapon Finesse (if Dex-based) at 1st. Maybe with a lot of natural attack or something like that. Relevant references: Poisoner rogue archetype: "Some consider poisoning an evil act. Now we need to look to traits. If an eldritch poisoner can deal different kinds of ability damage, she selects which ability to affect each time she creates a dose of arcanotoxin, and can willingly reduce enhanced aspects of her arcanotoxin, such as the save DC or onset time. | Gods and Monsters SRD Pathfinder Player Companion: Black Markets, Latest Pathfinder products in the Open Gaming Store, d20pfsrd.com Publishing Complete Collection. primary abilities, and the other Elven racial abilities provide some So, as an experiment to see just how far you could take a poison-based build with an alchemist, I made this monster of a build. Apothecary (Ex, Sp): The eldritch poisoner can use detect poison at will as a spell-like ability and gains a bonus equal to 1/2 her alchemist level on Heal checks to identify or treat poisons and to the bonus she grants when successfully treating a poison. Reclusive alchemists who dwell in the highest mountains or on the frozen tundra devote their skills to mastering the cold. Scan this QR code to download the app now. The alchemist wanted to identify the poison being released. amazing. conventional thrown weapons. Inferno bomb*: The effects of the smoke created by an alchemist's bomb duplicate the effects of incendiary cloud instead of fog cloud, filling an area equal to twice the bomb's splash radius for 1 round per level. Smoke bomb*: When the alchemist creates a bomb, he can choose to have it create a cloud of thick smoke when it detonates. However, if you have someone in the party who doesnt mind using poison you potions to the party. An alchemist must be at least 12th level before selecting this discovery. Next is magic items, which help empower our DC's. So, let's throw all these bonuses together at level 10. When an alchemist mixes an extract, he infuses the chemicals and reagents in the extract with magic siphoned from his own magical aura. Persistent Mutagen (Su): At 14th level, the effects of a mutagen last for 1 hour per level. New Pages Key Ability Score; Alchemy; Throw Anything; Mutagen; Bombs; Poison Resistance; Poison Use, Mnemostillers extract memories; hey can return memories as easily as administering a potion, and experienced mnemostillers create a variety of effects through the careful administration of past traumas or victories. Many rulers often hire specialized alchemists capable of concocting protections from both poisons and diseases for the nobles and their guests. You can get away It's a standard action to drink a mutagen. This is particularly important for a tactic revolving around a creature making Fortitude saves, which is statistically one of the highest saves for monsters on average. When an alchemist brews a mutagen, he selects one physical ability scoreeither Strength, Dexterity, or Constitution. An extract immediately becomes inert if it leaves the alchemist's possession, reactivating as soon as it returns to his keepingan alchemist cannot normally pass out his extracts for allies to use (but see the infusion discovery below). She can use this ability a number of times each day This discovery can be selected more than once; each time it applies to a different creature type (or subtype). Focus on Dexterity and Intelligence. An alchemist adds his Intelligence modifier to damage done with splash weapons, including the splash damage if any. If you have a higher pointbuy, don't worry about going Strength, its entirely a personal opinion! However, a conventional enough with weapons for it to matter. This allows an alchemist to create different types of mutagens and keep them handy for emergencies. One is Toxic weapon, which increases our DC's by +2, and can potentially allow for another use of a poison. Bomb (Su): An excellent blast at first 5th-Level Alchemist Formulaebeast shape III, contact other plane, delayed consumption*, dream, elemental body II, elude time*, magic jar, nightmare, overland flight, planar adaptation*, plant shape I, polymorph, resurgent transformation*, sending, spell resistance. The alchemist takes a 2 penalty to his Intelligence, Wisdom, and Charisma as long as the mutagen persists (see Mutagen). And if anything, the creature probably isn't going to survive to run away either thanks to that massive duration. The following are class features of the alchemist. New comments cannot be posted and votes cannot be cast. https://www.d20pfsrd.com/classes/base-classes/alchemist/archetypes/paizo-alchemist-archetypes/eldritch-poisoner-alchemist-archetype, https://www.d20pfsrd.com/classes/base-classes/alchemist/archetypes/paizo-alchemist-archetypes/toxicant-alchemist-archetype, And a way to make it work with poison based attack? -|- Will saves will be a problem, especially if you use your Mutagen to boost your Antidote (Su): The eldritch poisoner can sacrifice one use of her arcanotoxin to create an extract of delay poison, which she can feed to an adjacent, willing creature as a standard action. Bombs that have effects that would normally occur 1 round later instead have those effects occur 2 rounds later. Energy scientists fervently prepare themselves to overcome exposure to specific elemental hazards so that they can traverse the Elemental Planes in search of novel discoveries and reagents. the Infusion Discovery so that you can share your Extracts with the party. This site may earn affiliate commissions from the links on this page. Most alchemists can transform matter and energy into other forms, but some wicked specialists realize that life itself is an energy that can greatly fuel their alchemy. Mind-Altering Toxin (Su): Whenever a creature fails its saving throw against the eldritch poisoners arcanotoxin, it also becomes dazzled by hallucinations for the toxins duration as a secondary effect. He must hold the potion for 1 round to make such a check. Other than that, who knows. weapon user, so its difficult for them to find a way to make use of poison. This subreddit is for anything related to the Pathfinder Second Edition tabletop role-playing game. This bonus damage is already included in the bomb class feature. At 1st level, the eldritch poisoner gains a sneak attack identical to the rogue class feature, dealing 1d6 points of sneak attack damage at 1st level; the damage increases by 1d6 at 4th level and every 4 alchemist levels thereafter. Greater mutagen: The alchemist's mutagen now grants a +4 natural armor bonus, a +6 alchemical bonus to one physical ability score (Strength, Dexterity, or Constitution), and a +4 alchemical bonus to a second physical ability score. An alchemist can create only a certain number of extracts of each level per day. Unlike potions, though, extracts can have powerful effects and duplicate spells that a potion normally could not. Mutagen; 2nd and 4th-level Discoveries; Bomb; Poison Resistance; Poison Use; Poison Immunity; Persistent Mutagen. favored class bonus adds a little bit of extra damage to your bombs, but its A nice bonus, but for now we're better served by getting something that benefit us more in the now. Dex: The Alchemist is primarily a ranged Clone masters practice duplicating existing creatures in order to better understand how to create new life. Unless otherwise noted, an alchemist cannot Bombs; 6th, 12th, 18th-level Discovery; Persistent Mutagen. no abilities that depend on Charisma, so dump it to 7.25 Point Buy20 Point Buy15 Point BuyElite ArrayStr: 12Dex: 16Con: 14Int: 16Wis: 12Cha: 7Str: 12Dex: 14Con: 14Int: 16Wis: 12Cha: 7Str: 10Dex: 14Con: 12Int: 16Wis: 12Cha: 7Str: 10Dex: 14Con: 13Int: 15Wis: 12Cha: 8@media(min-width:0px){#div-gpt-ad-rpgbot_net-banner-1-0-asloaded{max-width:336px!important;max-height:280px!important}}if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[336,280],'rpgbot_net-banner-1','ezslot_5',111,'0','0'])};__ez_fad_position('div-gpt-ad-rpgbot_net-banner-1-0'); Bonuses to Intelligence are great, but not essential. The poisoner must be at least 8th level to select this discovery. (Although if the other alchemist creates a different mutagen, the effects of the stolen mutagen immediately cease.) Philosopher's Stone: The alchemist learns how to create a philosopher's stone, and can do so once per month at no cost. Aquachymists are those rare few alchemists of land-dwelling and aquatic races alike who strive to unlock new and fantastic secrets of alchemy that can be discovered only in the waters depths. Halfling: A bonus to Dexterity and small While the mutagen is in effect, the alchemist gains a +2 competence bonus on Intimidate skill checks. Tinkerers constantly dabble in clockworking, creating special familiars that they regularly upgrade and with which they form bizarre bonds. The Elf favored class bonus gets you some extra formulae The Alchemist is Intelligence-based, so they Little more than moonshiners to some, fermenters focus their efforts on imbibing substances, learning from the resulting effects on their bodies, and infusing this knowledge into their skill sets. True Mutagen: The alchemist's mutagen now grants a +8 natural armor bonus and a +8 alchemical bonus to Strength, Dexterity, and Constitution. weapons, but Long Shot will be more effective (though the two stack nicely), Sticky poison: Any poison the alchemist creates is stickywhen the alchemist applies it to a weapon, the weapon remains poisoned for a number of strikes equal to the alchemist's Intelligence modifier. Grand Discovery (Su): At 20th level, the alchemist makes a grand discovery. Brew Potion (Ex): At 1st level, alchemists receive Brew Potion as a bonus feat. Creatures that take a direct hit from an acid bomb take an additional 1d6 points of acid damage 1 round later. Delayed bomb: The alchemist can place a bomb so that it explodes a number of rounds after the alchemist ceases contact with the bomb. The Difficulty Class for a saving throw against an alchemist's extract is 10 + the extract level + the alchemist's Intelligence modifier. | Heroes and Monsters SRD The deleterious effects of the weird hazards of the Mana Wastes require special skill to remedy. Those caught in the splash damage can attempt a Reflex save for half damage. | Dungeon World SRD Grand mutagen: The alchemist's mutagen now grants a +6 natural armor bonus, a +8 alchemical bonus to one ability score (Strength, Dexterity, or Constitution), a +6 alchemical bonus to a second physical ability score, and a +4 alchemical bonus to a third physical ability score. Bomb; Poison Resistance +4; Poison Resistance +6; Poison Immunity; 15th-level Bomb Damage Increase; 17th-level Bomb Damage Increase. For help selecting Alchemist Discoveries, see my Fast Healing: The alchemist's flesh responds to damage with shocking speedhe gains fast healing 5.
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